Magic Requiem Wiki

It all started with Create a Magic made by Vetex and met Saber. Since we got inspired by tons of games, we unenthusiastically made a game, and what would be the game. That said, what came into my mind is a magic game. Saber named it Magic Requiem. We decided to call it Minigame Requiem because this project was a fusion of Elemental Battlegrounds and Ripull Minigames. Which was very dumb, we then changed the whole concept of the game into just a normal magic game. Nothing else.

I was a horrible scripter, and all I knew was KeyDown, loops, that's all. Spaghetti and deprecated coding. When Roblox forced FE on all games, I was mad, and that is where I tried RemoteEvents. I didn't understand how do they work, so I got stressed and decided to cut off my ambitions (weird decisions).

But I got my motivation back when I messed around with it by using Reskinned Pain's transportation (which was a bunch of Love Live! pictures and particles). I saw that I can see my script server-wide now, and you know, happiness noises. Yeet!

Saber and I decided to make another version (which also ended up failing, this game https://web.roblox.com/games/3136206626/Magic-Requiem). This game was the original version and was sooo horrible.

Now, we present to you. The 3rd version!

https://web.roblox.com/games/5488909205/Magic-Requiem-Closed-Pre-Alpha